Puzzling Puzzles

Hello and welcome to the second Principia building contest. (Yes there were thirty or so contests on the old community site, but we're resetting the counter for the open source version of the game...)

This contest's theme is Puzzles, the level type to be precise. It is a somewhat neglected feature of the game, being deprecated in 1.5 outside of the built-in classic puzzle package. But with the release of 2025.04.05, it has seen new life and is now available as a level type in the sandbox as well as on the community site. To celebrate this, this contest will be about making puzzle levels.

Your mission, should you choose to accept it, is to construct a puzzle level with some kind of challenge for the player to win. The goal is up to you, whether it be guiding robots to a goal like in the classic puzzles, putting a marble in a basket like in Apparatus, or something more advanced using the wealth of tools Principia gives you.

You have two weeks from the publication of this contest page, and the deadline is on the 28th of April 2025 at exactly 12:00 GMT.

Tips and Tricks

Rules

Scoring

Once the contest is over, a winner and a runner-up will be decided by the contest judge (ROllerozxa). Both will get their levels featured on the front page as well as awarded a stylish trophy on their user page (Ok, I still haven't implemented this, but it's coming soon™, I promise).

Depending on the amount of entries, there may be some other level entries that will be highlighted for things that are interesting but didn't make it to the top.

Timeframe

The contest was started at Apr 14, 2025.

The contest will end at Apr 28, 2025 12:00:00 GMT. Time left:

Entries

There are no entries yet. You could submit one!

Comments

7 days ago ROllerozxa: To make it really clear I've made it so you can only submit puzzle levels to this contest. So if the contest does not show up in the dropdown menu then it means you're trying to submit a non-puzzle level.
7 days ago ROllerozxa: Reminder that the entries for the contest need to be levels using the puzzle level type. There is a button to create a puzzle level in the create menu and if you don't see it then you'll need to update the game.