about absorb()
SkyWell - Adventure level - Mar 8, 2022 from Android
Issues trying to play levels?
Troubleshoot issues playing levels
thanks,thanks,thanks
Views: 73 - Downloads: 39 - Level ID: 371
thanks,thanks,thanks
Views: 73 - Downloads: 39 - Level ID: 371
:get_entity
lines to the top, so it only gets executed once at start, and enclosed the rest of the code instep()
in an if statement that checks for the existence of these object variables (if the ball is absorbed,ball
will be nil and so the code won't be executed, so no error will be thrown).