Var getter | |
ID | 176 |
---|---|
Category | Signal-misc |
Sublayer width | 14 |
Retrieve a value associated with the specified name. These variables are persistent between playthroughs and stored in a cache file associated with the level. Use the config dialog to set the variable name, or to reset the variable's value.
You can also retrieve Principia variables using the game:get_variable(varname)
method in Lua.
To set a value, see the Var setter.
OUT0
: Value