Objects (by ID)

This is a list of objects by their object ID.

ID (dec) ID (hex) Object name
0 0 Plank
1 1 Thick Plank
2 2 Ball
3 3 Cylinder
4 4 Sublayer plank
5 5 Platform
6 6 Metal ball
7 7 Rail
8 8 Rail (up)
9 9 Rail (down)
10 A Rail (turn)
11 B Trampoline
12 C Rope
13 D Wheel
14 E Magnet
15 F Seesaw base
16 10 Open Pivot
17 11 Ball Pipeline
18 12 Gearbox
19 13 Damper
20 14 DC Motor
21 15 Servo Motor
22 16 Linear Motor
23 17 Linear Servo
24 18 CT Mini
25 19 CT Servo
26 1A CT Feedback
27 1B RC Basic
28 1C RC IO-3
29 1D RC MONSTRO
30 1E Wall pivot
31 1F Battery (3V)
32 20 Power Supply
33 21 Power Cable
34 22 Signal Cable
35 23 Interface Cable
36 24 Magnetic plug
37 25 Magnetic socket
38 26 Switch
39 27 Interface clip
40 28 Gyroscope
41 29 Button
42 2A XOR gate
43 2B OR gate
44 2C AND gate
45 2D NAND gate
46 2E Inverter
47 2F Floor
48 30 Square
49 31 Sqrt
50 32 Sparsifier
51 33 Sparsifier+
52 34 Epsilon
53 35 Clamp
54 36 Toggler
55 37 FIFO queue
56 38 Moving Average
57 39 0-Reset M. Avg
58 3A Debugger
59 3B Robot
60 3C Sticky note
61 3D Plastic Cup
62 3E Dummy
63 3F Breadboard
64 40 Command pad
65 41 Goal
66 42 Game Manager
67 43 Damper*
68 44 Rubber Beam
69 45 Open Pivot*
70 46 Corner
71 47 Laser
72 48 Tiltmeter
73 49 Thruster
74 4A Rocket
75 4B Proximity sensor
76 4C Y-splitter
77 4D Value shift
78 4E Toggle Button
79 4F IF gate
80 50 ID field
81 51 Interactive Cylinder
82 52 Dragfield
83 53 Emitter
84 54 Land mine
85 55 Bomb
86 56 Absorber
87 57 Timer
88 58 Mini emitter
89 59 Mini absorber
90 5A Conveyor
91 5B Electromagnet
92 5C Plastic Beam
93 5D Box
94 5E EC Resistor
95 5F Rubberband
96 60 Rubberband*
97 61 Angular Damper
98 62 Object finder
99 63 Pressure sensor
100 64 sincos
101 65 Sine wave
102 66 Random
103 67 Memory module
104 68 Gravity manager
105 69 Gravity setter
106 6A Sawtooth
107 6B Jumper
108 6C Interactive Box
109 6D Interactive ball
110 6E Half-unpack
111 6F Half pack
112 70 atan2
113 71 Pointer
114 72 Spikes
115 73 Object field
116 74 Sum
117 75 Signal clip
118 76 Avg
119 77 muladd
120 78 Gear
121 79 Cam Marker
122 7A Pixel
123 7B Receiver
124 7C Transmitter
125 7D Broadcaster
126 7E Fan
127 7F Min
128 80 Max
129 81 Backpack
130 82 Stabilizer
131 83 Pkg Warp
132 84 Pkg Status
133 85 Cam Targeter
134 86 Condenser
135 87 FX Emitter
136 88 Mul
137 89 RC Micro
138 8A sub
139 8B Mini transmitter
140 8C Checkpoint
141 8D Spikebot
142 8E Companion
143 8F Bomber
144 90 Impact sensor
145 91 Lobber
146 92 HP Control
147 93 Laser (Duplicate)
148 94 Multi-emitter
149 95 Simple Motor
150 96 Angular vel. meter
151 97 Laser bouncer
152 98 Laser sensor
153 99 Velocity meter
154 9A Wrap add
155 9B Wrap sub
156 9C Event Listener
157 9D Passive display
158 9E Ceil
159 9F RC Activator
160 A0 Cursor finder
161 A1 Auto Absorber
162 A2 Wrap distance
163 A3 Weight
164 A4 Decay
165 A5 Cam Zoomer
166 A6 Time Ctrl
167 A7 Prompt
168 A8 Grapher
169 A9 Wrap condenser
170 AA IF-else
171 AB cmp-e
172 AC cmp-l
173 AD cmp-le
174 AE SFX Emitter
175 AF Synthesizer
176 B0 Var getter
177 B1 Var setter
178 B2 Snap
179 B3 Sequencer
180 B4 Shape Extruder
181 B5 Linear Decay
182 B6 Limit
183 B7 Cursor field
184 B8 LuaScript
185 B9 Block
186 BA Item
187 BB Oil Rig
188 BC Factory
189 BD Crane
190 BE Fluid
191 BF Artificial Gravity
192 C0 Auto Protector
193 C1 Active display
194 C2 Plastic Box
195 C3 Boundary
196 C4 Robot Manager
197 C5 UNDEFINED
198 C6 Suction Cup
199 C7 Sound Manager
200 C8 Robot Factory
201 C9 Cleaner Bot
202 CA Armory
203 CB Separator
204 CC Background
205 CD Oil Mixer
206 CE Repair Station
207 CF Guard point
208 D0 Target setter
209 D1 Ladder
210 D2 Resource
211 D3 Vendor
212 D4 Plant
213 D5 Animal
214 D6 Player Activator
215 D7 Plastic Polygon
216 D8 Key Listener
217 D9 State Saver
218 DA IF-select
219 DB Cam Rotator
220 DC Level Manager
221 DD Treasure Chest
222 DE Decoration
223 DF 8-splitter
224 E0 Ladder Step
225 E1 Mini Spikebot